Slow processing of starts/stops/restarts
Incident Report for
4Netplayers
Resolved
This incident has been resolved.
Posted
Jan
31
,
2022
-
10:44
CET
Update
We are continuing to work on a fix for this issue.
Posted
Jan
31
,
2022
-
10:44
CET
Identified
The issue has been identified and a fix is being implemented.
Posted
Jan
31
,
2022
-
09:54
CET
This incident affected: Gameserver EU (Düsseldorf 1, Germany, Düsseldorf 2, Germany, Frankfurt 1, Germany, Frankfurt 2, Germany).
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Slow processing of starts/stops/restarts
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